Objectives and competences
- to learn about different visualization techniques and tools as support for the architectural planning process and for presentations of architectural projects
- to analyse an architectural poster in terms of individual elements as well as the composition or overall whole
- to use the different ways of transferring three-dimensional objects into two-dimensional drawings, sketches and vice versa
- to follow peculiarities and trends of the various presentation media and their areas of application (basic use of AI)
? to understand efficient use of techniques, data and formats (i.e. methods of saving and exporting files with consideration for reducing digital footprint)
Content (Syllabus outline)
? introduction, architectural visualisation as a means of communication
? examples of basic presentation techniques and tools
? short historical overview of architectural visualisation and techniques
? architectural visualisation as support in planning processes
? physical 3D models (working and presentation models)
? 3D computer modelling and rendering
? basics of graphic design
? presentation of an architectural project for the audience
? architectural photography
? basic tools for architectural visualisation based on artificial intelligence
Intended learning outcomes - knowledge and understanding
- student will get the knowledge in different 2D and 3D techniques for design, planning and representation of architectural projects
- student will use gained theoretical knowledge upon practical example of analysis and designing an architectural poster
- student will acquire selected traditional and digital approaches to architectural visualization, integrating environmental factors (i.e. light, materials, landscape...)
Readings
Obvezna litaratura in viri / compulsory materials:
Yee, R. (2007). Architectural drawing: a visual compendium of types and methods (3rd ed., str. XVI, 672). Wiley. https://plus.cobiss.net/cobiss/si/sl/bib/ukm/2047620
Dabner, D., Calvert, S., & Casey, A. (2011). Grafično oblikovanje: priročnik za grafične oblikovalce tiskanih, digitalnih in večpredstavnih medijev (1. natis, str. 192). Tehniška založba Slovenije. https://plus.cobiss.net/cobiss/si/sl/bib/ukm/257597952
Erzetič, B., & Gabrijelčič Tomc, H. (2010). 3D od točke do upodobitve (2., izpopolnjena izd., str. 275). Pasadena. https://plus.cobiss.net/cobiss/si/sl/bib/ktfmb/250829568
Dodatna literatura in viri / additional materials:
Vizualna pismenost: teoretsko raziskovanje, razumevanje, ustvarjanje in interpretacija sodobnosti (1. e-izd.). (2024). Založba Univerze. https://www.aluo.uni-lj.si/zaloznistvo/vizualna-pismenost/
Balmer, J., & Swisher, M. T. (2013). Diagramming the big idea: methods for architectural composition (str. XIII, 242). Routledge.
Pyo, M., & Kim, S. (2013). Architectural and program diagrams 2 (str. 416). DOM.